Profile PicturetbAnimTools

tbRollTools

CAD$0+
2 ratings

If you need to add roll joints to your rig to improve deformation then this is for you.

  • Quickly add roll joints to your rig. Add a stable twist setup with a simple user interface. 
  • Create upper/lower limb twists or a mixture of both for more complex roll setups.
  • Build the twist on existing joints if you have an old rig that doesn't interpolate reliably, or if you have a skeleton with skinned roll joints you wish to rig up.
  • Build creation process is interactive so you can modify the number of joints and their placement in real time.
  • Roll connection process is also non-destructive so you can edit the roll settings without having to delete and rebuild.
  • Stores roll information on the skeleton.
  • Script friendly, all functions can be controlled outside the UI so the tool can be integrated into your own pipeline.
  • Supports multiple axis of rotation, mirrored and non-mirrored skeleton setup. Works with the Ue4 Mannequin skeleton out of the box.


Usage:

  • Place the python script file in your maya script folder.
  • In Python run the following command,

import tbRollTools

tbRollTools.rollUI()

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CAD$0+

tbRollTools

2 ratings
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